Personal Projects Archive
I've worked on quite a few personal projects in my life so far.
The vast majority of these projects never saw the light of day or were shut down due to loss of interest and time.
Still, nearly every project taught me something, and thinking back on these always makes me smile.
So here is a non-exhaustive list the personal projects I've worked on, starting all the way back in primary school to today.
Enjoy!
- Art of Pixel (2007-2008): an educational website offering tutorials for graphic design and web development, amongst other things.
- Quand penses-tu? (2008-2009): a site where teenagers can express themselves freely without fear of being judged for their opinions.
- LocalSkateClips (2013-2016): a site that aimed to be the best reference site for skateboarders in the Saguenay-Lac-Saint-Jean area.
- Cegepster (2014): a site to buy and sell used school books for Québec college students.
- Don't Go Solo (2014): a site to find other people to play video games with.
- Mastermath (2014): a number puzzle game you can solve by using your deduction skills and some basic math.
- Simple Sudoku (2015): the simplest Sudoku app on the iOS Appstore.
- Koalati (2016-today): a website testing platform for agencies and developers.
- Voiceep (2018-2020): an app to help bloggers make the switch to audio without having to put a lot of effort in.
- When in Doubt (2019-2020): a book about Applying the Programmer’s Debugging Mindset to Your Everyday Life.
- FAQ by Koalati (2020): a simple Q&A widget for websites and applications.
- Tweet Roulette (2020): a community-based Tweeting game in the form of a web app.
- Red Cube Game (2020): a terrible 3D first-person Snake game where the "snake" is just a big red cube.
- Shift Pic (2020-2021): an image resizing and optimizing Chrome extension built specifically for web developers and designers.
- Trouve ton Chalet (2023-today): a simple & user-friendly search engine of rental cottages in the province of Québec.
- The Alchemist's Shadow Clones (2024): a game prototype I started building for the Pirate Software Game Jam 15, but that I didn't finish in time (and never finished afterwards).
- Bored in Class (2025): a game jam entry for Godot Wild Jam #78, which had the theme "Erase".